﻿[en]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...

CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You cant use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_ZCLASSES = Zombie Classes are disabled.

MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN = Admin Menu
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators

MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plugin Information

MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit

MOTD_INFO11 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> is a Counter-Strike plugin developed under AMX Mod X, in where humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else. 
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humans:</b> their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are 6 different zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> there are 4 different special gameplay modes that may randomly occur during the course of the game.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%

MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie

ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:

[cn]
NOTICE_INFO1 = 按 M 显示游戏菜单
NOTICE_INFO2 = 按 , 或 . 来购买弹药
NOTICE_VIRUS_FREE = 月圆之夜...小心狼人出没...
NOTICE_FIRST =原来 %s 是狼人！
NOTICE_INFECT = %s 已经丧失了人性！！
NOTICE_INFECT2 = %s 已经被 %s 这头狼感染加入了狼人！！
NOTICE_ANTIDOTE = %s 使用解药抑制了兽性...
NOTICE_NEMESIS = %s 是狼王!!!
NOTICE_SURVIVOR = %s 是猎狼人!!!
NOTICE_SWARM = 猎狼季来了!!!
NOTICE_MULTI = 狼人群攻了!!!
NOTICE_PLAGUE = 血月之夜!!!狼人倾巢而出！！！

WIN_HUMAN = 团结即吾等取胜之道!!
WIN_ZOMBIE = 狼人接管了世界!!
WIN_NO_ONE = 天亮了...

CMD_INFECT = 变成狼人
CMD_DISINFECT = 变回人类
CMD_NEMESIS = 变成狼王
CMD_SURVIVAL = 成为猎狼人
CMD_SWARM = 开始猎狼季
CMD_MULTI = 开始狼人群攻
CMD_PLAGUE = 开始血月之夜
CMD_RESPAWN = 复活
CMD_NOT = 无效的命令
CMD_ZOMBIE_ONLY = 这是只适用于狼人.
CMD_HUMAN_ONLY = 这是只适用于人类.
CMD_NOT_STUCK = 你没有被卡住!!
CMD_NOT_ACCESS = 你没有权限使用该命令!
CMD_NOT_CANTUSE = 你现在不能使用它.
CMD_NOT_EXTRAS = 道具被禁止使用.
CMD_NOT_ZCLASSES = 狼人类型被禁止使用.

MENU_BUY = 重启武器菜单
MENU_EXTRABUY = 购买更多道具
MENU_ZCLASS = 选择狼人的类型
MENU_UNSTUCK = 解除卡住(当你被卡住时使用)
MENU_ADMIN = 管理员菜单
MENU_INFO = 帮助
MENU_SPECTATOR = 成为观察者

MENU_BUY1_TITLE = 主要武器
MENU_BUY2_TITLE = 次要武器
MENU_ZCLASS_TITLE = 狼人类型
MENU_EXTRA_TITLE = 道具菜单
MENU_ADMIN_TITLE = 管理员菜单
MENU_INFO_TITLE = 插件信息

MENU_EXTRA1 = 夜视仪(只有一局时间)
MENU_EXTRA2 = 兽性抑制剂(让你重新成为人类)
MENU_EXTRA3 = 无敌狼人(20秒时间内无敌)
MENU_EXTRA4 = 狼人炸弹(可以转化一片的人类)
MENU_ADMIN1 = 成为狼人/人类
MENU_ADMIN2 = 成为狼王
MENU_ADMIN3 = 成为猎狼人
MENU_ADMIN4 = 复活某个人
MENU_ADMIN5 = 开启打仗模式
MENU_ADMIN6 = 开启鬼子群攻
MENU_ADMIN7 = 开启司令模式
MENU_INFO1 = 观众
MENU_INFO2 = 八路
MENU_INFO3 = 鬼子
MENU_INFO4 = 游戏模式

MENU_AUTOSELECT = 记住设置
MENU_BACK = 返回
MENU_NEXT = 继续
MENU_EXIT = 退出

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 一九三七年哪，

日本鬼子进了中原,

先打开了芦沟桥,

后进了山海关,

奸淫又烧杀

简直是翻了天

无数的中国人哪

死在了刀下面

中国共产党

领导咱们全面抗战

全国上下齐上阵

把鬼子赶出家园


一九三七年哪,


小日本就进了中原,


先打开了芦沟桥哇


后进了山海关,


那火车道就修到了济南哎咳哟


鬼子就放大炮哇,


八路军就拉大拴,


瞄了一瞄准,巴勾!


打死个小日本呀,


它两眼一蹬就上了西天那哎咳哟...

MOTD_INFO12 = 但也有新的增强功能. 举例来说,你可以使用金币来购买特殊的道具(比如说威力大的武器). 你可以通过杀死狼人或是转化人类获得金币<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO1_A = <br>环境情况:
MOTD_INFO1_B = <br>闪电强度: %s
MOTD_INFO1_C = <br>手电强度: %L
MOTD_INFO1_D = <br>闪电频率: %d 秒
MOTD_INFO1_E = <br>门: %L
MOTD_INFO1_F = <br>死斗: %L
MOTD_INFO1_G = <br>鬼子出现时间: %d 秒
MOTD_INFO1_H = <br>随机出现鬼子: %L
MOTD_INFO1_I = <br>道具: %L
MOTD_INFO1_J = <br>鬼子类型: %L
MOTD_INFO1_K = <br>自定义夜视: %L
MOTD_INFO1_L = <br>自定义闪光: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>人类:</b> 他们的任务是歼灭所有的狼人，他们有着庞大的武器库,另外在道具中还可以购买超级武器以对付强悍的人类. 团结方才是取胜之道.<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO2_A = <br>生命: %d
MOTD_INFO2_B = <br>最后一个八路的生命: %d
MOTD_INFO2_C = <br>速度: %d
MOTD_INFO2_D = <br>重量: %d
MOTD_INFO2_E = <br>大洋: %L
MOTD_INFO2_F = <br>杀死鬼子得到的大洋: %d
MOTD_INFO2_G = <br>燃烧弹: %L
MOTD_INFO2_H = <br>冰冻弹: %L
MOTD_INFO2_I = <br>照明弹: %L
MOTD_INFO2_J = <br>死亡后是否复活: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>狼人:</b> 他们的任务是咬并转化所有活着的人类把他们变成狼人. 但是它们只能近身攻击，这里有多种狼人的类型可以挑选, 每一种都有自己的优点和缺点, 但共同点是它们都吃人不眨眼.<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO3_A = <br>鬼子的生命: %d
MOTD_INFO3_B = <br>第一个鬼子的生命: %d
MOTD_INFO3_C = <br>护甲: %d%% 伤害值
MOTD_INFO3_D = <br>速度: %d
MOTD_INFO3_E = <br>重量: %d
MOTD_INFO3_F = <br>说服八路奖励的生命: %d
MOTD_INFO3_G = <br>中弹时被击退: %L
MOTD_INFO3_H = <br>流血: %L
MOTD_INFO3_I = <br>说服八路得到的大洋: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>特殊游戏模式:</b> 这里有4种不同的特殊游戏模式,在游戏中会随机的产生.<br><br><br><u>服务器的设定:</u><br>
MOTD_INFO4_A = <br>超级鬼子: %L
MOTD_INFO4_B = <br>超级鬼子的产生: 1 in %d
MOTD_INFO4_C = <br>超级鬼子的生命值: %s
MOTD_INFO4_D = <br>超级鬼子的速度: %d
MOTD_INFO4_E = <br>超级鬼子的重量: %d
MOTD_INFO4_F = <br>超级鬼子的跳跃: %L
MOTD_INFO4_G = <br>超级鬼子被击退: %L
MOTD_INFO4_H = <br><br>人民英雄: %L
MOTD_INFO4_I = <br>人民英雄的产生: 1 in %d
MOTD_INFO4_J = <br>人民英雄的生命: %s
MOTD_INFO4_K = <br>人民英雄的速度: %d
MOTD_INFO4_L = <br>人民英雄的重量: %d
MOTD_INFO4_M = <br>人民英雄的的跳跃: %L
MOTD_INFO4_N = <br>人民英雄的的击退: %L
MOTD_INFO4_O = <br><br>打仗模式: %L
MOTD_INFO4_P = <br>打仗模式的开启概率: 1 in %d
MOTD_INFO4_Q = <br><br>鬼子群攻模式: %L
MOTD_INFO4_R = <br>鬼子群攻模式的开启概率: 1 in %d
MOTD_INFO4_S = <br>群攻的比例: %d%%
MOTD_INFO4_T = <br><br>司令模式: %L
MOTD_INFO4_U = <br>司令模式的开启概率: 1 in %d

MOTD_ENABLED = 启用
MOTD_DISABLED = 禁用
MOTD_FOG = 雾
MOTD_RAIN = 雨
MOTD_SNOW = 雪
MOTD_ROTATING = 拆除转动的大门
MOTD_DOORS = 拆除所有的大门
MOTD_DM_HUMAN = 复活成人类
MOTD_DM_ZOMBIE = 复活成狼人
MOTD_LIMITED = 有限的
MOTD_AMMO_BP = 无限的弹药
MOTD_AMMO_CLIP = 无限的后备弹药
MOTD_LASTZOMBIE = 只在最后一个狼人

ZOMBIE_ATTRIB1 = 生命
ZOMBIE_ATTRIB2 = 速度
ZOMBIE_ATTRIB3 = 重量
ZOMBIE_ATTRIB4 = 击退

CLASS_CLASS = 类型:
CLASS_HUMAN = 人类
CLASS_ZOMBIE = 狼人
CLASS_SURVIVOR = 猎狼人
CLASS_NEMESIS = 狼王

LAST_ZOMBIE_LEFT = 最后的一个狼人离开了游戏, %s 是新的狼人.
LAST_HUMAN_LEFT = 最后的一个人类离开了游戏, %s 是新的人类.
NOT_ENOUGH_AMMO = 你没有足够的金币.
AMMO_BOUGHT = 为你的枪购买额外的弹药.
ZOMBIE_SELECT = 下一次你做狼人时是:
BUY_ENABLED = 你的购买菜单已经被重新启用.
AMMO_PACKS1 = 金币:
AMMO_PACKS2 = 金币
SPECTATING = 观察者: